Each and every game we have helped to ship was brought to market using a different technology stack. We have shipped games with Unreal, Unity, and proprietary game engines with EA and Ubisoft.
With EA we were early adopters and developed in-game Web based UI prototypes. With Microsoft we were instrumental in developing the modern Web technology based UI Framework that powers Sea of Thieves.
Whatever your technology, our past experience will ensure we are onboard quickly. If you want to explore other tech stacks we can conduct research, workflow, development, and performance studies. If you are still using Scaleform, Flash, or some derivative we have been there too, we can go again.